SAND: Raiders of Sophie

SAND: Raiders of Sophie Extract Routes

SAND extracts are fights with a walking base. The obvious dune path is pre-aimed. Take the ugly route.

SAND trampler approaching an extraction point across dunes

The postcard path is camped

If the extract looks easy from a ridge, someone is on that ridge. Cut a longer dune. SAND PvP sits on pretty lines.

Scout with a light vehicle if you have one. Sending the full trampler in first is how artifacts vanish.

Night and storms change the route

Visibility drops. Slow down. Crashing the fortress because you rushed a dust storm is an Early Access classic.

If a PvP gang is already at the door, wait or rotate. Greeding the same extract is a 3v3 you did not book.

Unload fast

The extract animation is a fight. Assign gunners. Drivers who AFK the menu die to the next trampler.

Leave when you are rich enough. Extra artifacts after a fight are optional.

For extra notes beyond this article, you can also visit related resources.