Palworld
Palworld Boss Pals: Type and Saddles First
Palworld tower and field bosses punish a box of random pals. Type advantage and a saddle beat a high-level mismatch.
Check the type before the sphere
A fire pal into a water boss is a timer. Palworld type charts are the fight. Swap in the box, do not ego the club.
Bring a ranged pal if the boss leaps. Melee-only teams eat AoE and die with a full inventory of spheres.
Saddles are DPS
If you can ride it, you can dodge. Standing still to throw spheres is how alphas one-shot you.
Keep a healer or a tank pal in slot two. Soloing with one DPS pal fails when the boss looks at you.
Catch is optional, win is not
Weaken, then throw. If you are about to die, kill and come back. A dead trainer catches nothing.
Legendary spheres on a full-HP boss are a donation. Learn the HP window.
For extra notes beyond this article, you can also visit related resources.